![windows equivalent to steermouse windows equivalent to steermouse](https://i.altapps.net/img/steermouse-457cd.jpeg)
- WINDOWS EQUIVALENT TO STEERMOUSE DRIVER
- WINDOWS EQUIVALENT TO STEERMOUSE FULL
- WINDOWS EQUIVALENT TO STEERMOUSE PROFESSIONAL
![windows equivalent to steermouse windows equivalent to steermouse](https://www.saashub.com/images/app/context_images/13/4e12ec4c20fc/eartrumpet-alternatives-medium.png)
That said, if you’re a C++ programmer who worked with the inners of macOS (kernel) and have a desire to experiment, please click here. Quite possibly it will never happen because Apple nowadays is too busy with other things. SmoothMouse won’t support Sierra. We will unfreeze the project if we find a better API to move the mouse pointer. I’m sorry, but we’re putting the project on pause.be more like other mouse drivers). We won’t do the former and we don’t really see the point in the latter, so… It boils down to two options: “bite the bullet” (use Apple’s buggy API and hope for the best) - or - reengineer SmoothMouse from the ground up (i.e.And for this very reason SteerMouse still works in Sierra and SmoothMouse doesn’t. When I emailed SteerMouse developers back in 2010 (before SM began) about the pointer lag, they were like “what are you talking about? We’re not doing this!” Of course, they could not do what I wanted.
WINDOWS EQUIVALENT TO STEERMOUSE DRIVER
SmoothMouse didn’t tweak the default driver of macOS like SteerMouse or USB Overdrive, it took its place instead.
WINDOWS EQUIVALENT TO STEERMOUSE PROFESSIONAL
To our surprise, those weren’t only games, but also a plethora of professional applications like Ableton, Traktor, Cinema4D etc. The second worst problem was that it didn’t work well with the applications that needed to take control of the mouse pointer. CGEventPost would make SmoothMouse skip movements when your computer was doing graphically intensive calculations.
WINDOWS EQUIVALENT TO STEERMOUSE FULL
The recommended API called “CGEventPost” (a part of Quartz) is full of problems. We know this from our experience, because we used CGEventPost in SmoothMouse in 2012–2013 before switching to IOHID. The worst problem was performance.In Sierra, Apple has deprecated “IOHID”, the API SmoothMouse uses to move the mouse pointer.